![]() Stick with TechRaptor for all the news on Lost Soul Aside as it becomes available. Yang has been asked by fans about a possible Nintendo Switch version but as of yet has not responded. The exact platforms have not yet been announced, though Xbox One and PC are a fair bet. He has independently confirmed that despite the timed exclusivity for Sony, the game will eventually come to multiple platforms. With a big name backer, and a release date far off on the horizon, some or all of these details may change before the final release. Along with the release window, Yang revealed in his latest tweet that the game will feature 'Multi weapons' - presumably referring to the fact that the initial trailer showed sword-based attacks only. It's worth noting, however, that all of this information comes directly from Yang's Twitter and Facebook feeds. From the trailer, it seems that the game will feature wide open environments, combo-based, action-oriented combat with flashy special attacks, and some interesting traversal options - apparently giving the player the ability to use his monster companion as a large pair of wings to reach far off floating islands. He uses the power this gives him to fight back against the threat. So far, we know that the main character Kazer has somehow become linked with one of the monsters (who calls himself Arena) threatening his world. Taken as a whole, though, what is shown gives hope that the game will have its own strong identity despite the obvious influences. It's difficult not to draw immediate comparisons to the visual style of Final Fantasy and the combo-based action of games like Devil May Cry or Ninja Gaiden when you watch the trailer. What has been shown so far of Lost Soul Aside looks impressive, more so when you consider that the original trailer (shown below) is the work of just one man. When asked about the progress of his game by fans, Yang replied that he "Got support from Sony and would be working on it with other devs." We know that yang has previously consulted with Epic Games on the project, but it is unclear if they are now involved with development. Continued abuse of our services will cause your IP address to be blocked indefinitely.So there will be a time exclusive on ps4,and there will be multi weapons, will try to finish the game in 2018, thank you. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time. ![]() Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
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